
Castlevania
1986 · NESThe original whip-and-stairs template: stiff, readable, and still brutally fair when the level layouts click.
3 releases & editions
Castlevania is Konami's long-running Dracula cycle: whips, cursed bloodlines, baroque monsters, and castle corridors full of monsters. The early games are disciplined action-platformers about committed jumps and enemy placement, while the later handheld line leans into maps, gear, spells, and RPG growth. Its story chronology spans centuries, so release order and in-universe order are very different.
SINCE 1986 · 17 GAMES
▶ WHERE DO I START?
The original whip-and-stairs template: stiff, readable, and still brutally fair when the level layouts click.
3 releases & editions

A strange early action-RPG where Simon hunts Dracula's remains through towns, mansions, and infamous riddles.
3 releases & editions

The NES-era peak: Trevor Belmont recruits allies, routes split, and every staircase feels planned to test you.
3 releases & editions

A lavish SNES retelling with eight-way whipping, huge mode-7 moments, and one of the series' defining soundtracks.
3 releases & editions

Classic Castlevania at CD scale: rescue routes, hidden stages, Maria as a second play style, and Richter at his peak.

The Genesis entry takes the vampire war across Europe with two weapons, fast pacing, and a stranger World War I backdrop.
3 releases & editions

Alucard turns Dracula's castle into an RPG maze of secrets, gear, transformations, and an upside-down second act.
5 releases & editions

A launch-window GBA castle crawl with card-based magic and a harsher, moodier feel than the later handheld games.
7 releases & editions

Juste Belmont gets a brighter, stranger GBA castle with spell fusion, dual castles, and heavy Symphony influence.
7 releases & editions

Soma Cruz enters the castle in 2035 and absorbs enemy souls, turning every drop into a possible new move.
7 releases & editions

A PS2 origin story that explains the Vampire Killer whip and casts Leon Belmont at the start of the curse.
3 releases & editions

Soma returns on DS with tighter combat, craftable weapons, and touch-screen seals that mark it as very 2005.
3 releases & editions

Jonathan and Charlotte tag-team through Dracula's castle and painted worlds, giving the DS era its most playful structure.
3 releases & editions

Shanoa fights with glyphs in one of the toughest exploration-era Castlevanias, split between villages and the castle.
3 releases & editions

A full reboot that turns Gabriel Belmont into the center of a darker action-adventure origin myth.
5 releases & editions

A PS4 bundle pairing the classic Richter game with the Alucard sequel it directly sets up.

A modern bundle of the GBA Castlevania run, with rewind and extras that make the portable era easy to revisit.
4 releases & editions